Project selected for the 2013 Building Virtual World show. Race against your friends to collect as much space junk as you can before the time runs out, all on an stunning 26 foot screen.
Platform – Mobile Device (accelerometer).
Roles: Game Design, 3D artist (spaceship, asteroids, satellites, sputnik, Banana peel).
Sound Design: Sound effects for dropping, grabbing, bumping, jet-pack. Background music for game play.